896 research outputs found

    Unimodality for free multiplicative convolution with free normal distributions on the unit circle

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    We study unimodality for free multiplicative convolution with free normal distributions {λt}t>0\{\lambda_t\}_{t>0} on the unit circle. We give four results on unimodality for μ⊠λt\mu\boxtimes\lambda_t: (1) if μ\mu is a symmetric unimodal distribution on the unit circle then so is μ⊠λt\mu\boxtimes \lambda_t at any time t>0t>0; (2) if μ\mu is a symmetric distribution on T\mathbb{T} supported on {eiθ:θ∈[−φ,φ]}\{e^{i\theta}: \theta \in [-\varphi,\varphi]\} for some φ∈(0,π/2)\varphi \in (0,\pi/2), then μ⊠λt\mu \boxtimes \lambda_t is unimodal for sufficiently large t>0t>0; (3) b⊠λt{\bf b} \boxtimes \lambda_t is not unimodal at any time t>0t>0, where b{\bf b} is the equally weighted Bernoulli distribution on {1,−1}\{1,-1\}; (4) λt\lambda_t is not freely strongly unimodal for sufficiently small t>0t>0. Moreover, we study unimodality for classical multiplicative convolution (with Poisson kernels), which is useful in proving the above four results.Comment: 19 pages, 4 figure

    How to solve the cake-cutting problem in sublinear time

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    In this paper, we show algorithms for solving the cake-cutting problem in sublinear-time. More specifically, we preassign (simple) fair portions to o(n) players in o(n)-time, and minimize the damage to the rest of the players. All currently known algorithms require Omega(n)-time, even when assigning a portion to just one player, and it is nontrivial to revise these algorithms to run in o(n)o(n)-time since many of the remaining players, who have not been asked any queries, may not be satisfied with the remaining cake. To challenge this problem, we begin by providing a framework for solving the cake-cutting problem in sublinear-time. Generally speaking, solving a problem in sublinear-time requires the use of approximations. However, in our framework, we introduce the concept of "eps n-victims," which means that eps n players (victims) may not get fair portions, where 0< eps =< 1 is an arbitrary constant. In our framework, an algorithm consists of the following two parts: In the first (Preassigning) part, it distributes fair portions to r < n players in o(n)-time. In the second (Completion) part, it distributes fair portions to the remaining n-r players except for the eps n victims in poly}(n)-time. There are two variations on the r players in the first part. Specifically, whether they can or cannot be designated. We will then present algorithms in this framework. In particular, an O(r/eps)-time algorithm for r =< eps n/127 undesignated players with eps n-victims, and an O~(r^2/eps)-time algorithm for r =< eps e^{{sqrt{ln{n}}}/{7}} designated players and eps =< 1/e with eps n-victims are presented.Comment: 15 pages, no figur

    The diamond rule for multi-loop Feynman diagrams

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    An important aspect of improving perturbative predictions in high energy physics is efficiently reducing dimensionally regularised Feynman integrals through integration by parts (IBP) relations. The well-known triangle rule has been used to achieve simple reduction schemes. In this work we introduce an extensible, multi-loop version of the triangle rule, which we refer to as the diamond rule. Such a structure appears frequently in higher-loop calculations. We derive an explicit solution for the recursion, which prevents spurious poles in intermediate steps of the computations. Applications for massless propagator type diagrams at three, four, and five loops are discussed
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